Map created during my time as an intern in Les Jeux Thèmes, for a game called L'Ecole des Sorciers. It is used in an escape room type game that takes place in a forest of the Champagne Ardennes region in France, near a treetop adventure course. The map's purpose is to guide players through different places, strategically chosen in the forest, where they have to resolve a puzzle in order to unlock a clue that will allow them to solve the mystery and get their reward. I also added a few of the assets that are used during puzzles, and the animated opening screen.

Concept of a little girl, character of an illustrated children's book. She is accompagnied by an owl, which is a recurring character, serving as a guiding figure thoughout the story.

Booklet for a scientific themed escape room type game, that took place in a research laboratory specialised in mechanics studies and science of materials (LEM3). The game was aimed to be played by teenagers from middle school to high school, and this guide explains the role and actions that should take the scientists in charge of the scanning electron microscope area. Five booklets following this Portal aesthetics were realised, each corresponding to a specific area of the escape room.

Guide containing a very simple map and explaining the timeline, clues and possible actions of a "Chateau Aventure" type oral game played at Metz'torii, a pop culture festival that takes place every year in Metz, France.